How Square Enix Approached Accessibility In Final Fantasy 16
I recently previewed Final Fantasy XVI, going hands-on with the upcoming game for roughly two hours . I learned a lot about the game, which is due out on PlayStation 5 this summer, including how developer Creative Business Unit III approached accessibility in FFXVI. You won’t find difficulty settings like easy, medium, and hard. Instead, there’s a story-focused mode and an action-focused mode. The story-focused mode will be easier, while the action-focused mode appears to be the default difficulty setting. And within each of these modes, there are special accessories that can be equipped to tailor the difficulty of combat to your liking. I was able to use five – I’m not sure if there are more – and I liked how easy it was to swap them in and out, and the effects on my in-game combat actions were great. It’s quick, easy to understand, and effective. Here Are The Five Accessories I Previewed Ring of Timely Focus : With this equipped, right before an enemy hits you, time slows almo